課程進度

  

日期

教材及OpenGL進度

工作安排

9/15

()

Course Introduction, Introduction (R2-1)

VR Research demonstrations

筆電事先安裝VC++ 2017線上安裝OpenGL

9/22

()

Introduction to 3D Graphics and OpenGL (R1-1)

OpenGL setup, Using OpenGL and GLUT (R1-2)

筆電事先安裝VC++ 2017

線上安裝OpenGL

9/29

()

Computer Graphics Hardware (R2-2)

Drawing in Space: Geometric Primitives and Buffers (R1-3)

線上作業繳交說明

教室小考說明

10/6

()

Computer Graphics Software Standards (R2-3)

2D Coordinate Geometry (R2-4)

 

10/13

()

2D Viewing Operations (R2-5)

3D Coordinate Geometry (R2-6)

Geometric Transformations: The Pipeline (R1-4)

10/14()小考R2 2~4

10/17()Assignment 1

10/20

()

Geometric Transformations: The Pipeline (R1-4)

Basic Data Structures for CGs (R2-7)

 

10/27

()

3D Viewing Operations (R2-8)

Color, Material and Lighting: The Basics (R1-5)

10/28()小考R2-5~6

11/3

()

3D Viewing Operations (R2-8)

More on Colors and Materials (R1-6)

 

11/10

()

Visual Realism (R2-9)

Imaging with OpenGL (R1-7)

11/14()Assignment 2

11/17

()

Visual Realism (R2-9)

Imaging with OpenGL (R1-7)

 

11/24

()

Curves (R2-10)

11/25()小考R2-7~8

12/1

()

Curves (R2-10)

It’s All About the Pipeline: Faster Geometry Throughout (R1-11)

12/5()Assignment 3

12/8

()

Curves (R2-10)

Texture Mapping: The Basics (R1-8)

12/9()小考R2-9~10

12/15

()

Surfaces (R2-11)

Texture Mapping: Beyond the Basics (R1-9)

 

12/22

()

Surfaces (R2-11)

Curves and Surfaces (R1-10)

12/26()Assignment 4

12/29

()

Solid Modeling (R2-12)

12/30()小考R2-11~12

1/5

()

Interactive Graphics (R1-12)

大專生專題介紹

 

1/12

()

Final Presentation

OpenGL Final

  • OpenGL作業繳交時間在指定日期24:00
  • 線上小考在該週週四18:30~20:00 Moodle平台舉行
  • 分數比重 — 教材小考(5*8%), OpenGL平時作業(4*10%), OpenGL期末報告(20%)
  • 作業上傳FTP網址 140.116.71.76        username:cg     password:e123456 
  • 請隨時查看 http://vr.me.ncku.edu.tw/courses/cg110/ 公告事項

 

References

R1. R.S. Wright, Jr., B. Lipchak and N.Haemel, OpenGL SuperBible, 5th Ed., July, 2010, Addison Wesley. 使用電子書

R2. Vera B. Anand, Computer Graphics and Geometric Modeling for Engineers, 1993, John Wiley & Sons, Inc. 使用課程講義免購書

R3. OpenGL相關網站 http://www.opengl.org/, http://nehe.gamedev.net/